Rocket League League Information
Scope
- In-Person Rocket League Season with Finals Tournament
- 10 teams of 3 compete one night a week for 4 weeks with the same roster (Wednesday nights, various times)
- Each team roster is assembled prior to the season start, and includes up to 2 subs (roster cannot change after season start)
- Regular season standings determine the seeding for the 6-team championship tournament bracket / 4 team intermediate bracket (Tournament on a Saturday night)
- Each player will receive all of their hours on their account on the first game night to cover entire season and tournament play (5.5 hours)
- Prize pool consisting of cash and merchandise
Counter-Strike League Information
Scope
- In-Person Counter-Strike League Season with Finals Tournament
- 4 teams of 5 compete one night a week for a 3-week regular season (Tuesday nights, various times)
- Each team roster is assembled prior to the season start, and includes up to 2 subs (roster cannot change after season start)
- Regular season standings determine the seeding for the Tournament (the 4th week is tournament week)
- Each player will receive all of their hours on their account on the first game night to cover entire season and tournament play (4 hours)
- Prize pool consisting of cash and merchandise
League of Legends League Information
Scope
- In-Person League of Legends Season with Finals Tournament
- 4 teams of 5 compete one night a week for a 3-week regular season (Thursday nights, various times)
- Each team roster is assembled prior to the season start, and includes up to 2 subs (roster cannot change after season start)
- Regular season standings determine the seeding for the Tournament (the 4th week is tournament week)
- Each player will receive all of their hours on their account on the first game night to cover entire season and tournament play (4 hours)
- Prize pool consisting of cash and merchandise